I write music as a hobby. I've got a computer, a keyboard, 2 guitars, a bass, a synthesizer module and a drum machine. Started playing guitar at the late age of 18. Been in a few semi-famous regional garage bands. Actually backed up Donna Fargo once (she played "Happiest Girl in the Whole USA" and we played "Whole Lotta Love"). She was nice though. Love music, can't live without it. Hope you like what you hear.
Topic: Machine Language
Machine Language For Beginners A Compute! Books Publication Personal Computer Machine Language Programming for the Atari, Vic, Apple, Commodore 64, and Pet/CBM Computers
Topics: Machine Language, Assembler
Second Book Of Machine Language A Compute! Books Publication Personal Computer Machine Language Programming for the Commodore 64, Vic-20, Atari, Apple, and Pet/CBM Computers
Topics: Machine Language, Assembler
The advent of the MSX standard marks a significant step forward in the world of home computing. It offers many exciting opportunities for programmers and users. MSX Computers have many advanced features such as sprites and sound. If you wish to take full advantage of these facilities then you will need to program in Machine Code. The book assumes that you have no knowledge of Machine Code. It begins by explaining the Machine Code equivalents of the main BASIC instructions such as A=, IF,...
Topics: MSX, Z80, Machine language, BASIC
Programming The 6502
Topics: 6502, Machine Language, Assembly Language
Apple, Atari, AIM, CBM, PET, VC-20, Ohio Einführung und Programme Hofacker Verlag
Topics: programming, assembly, machine language, 6502
Peeks y Pokes para Atari by Karl-Heinz Koch
Topic: atari,programming,reference,assembly,machine language
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Nov 9, 2020
11/20
by
Stefan Dittrich
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DAS STEHT DRIN: Wer den AMIGA in Maschinensprache programmieren will, kann nicht nur den komfortablen Befehlssatz des 68000 benutzen, sondern mit den Routinen der AMIGA-Libraries viel Zeit und Arbeit sparen. Wie, das zeigt dieses Buch. Daher finden Sie auch die vielen speziellen Fähigkeiten des AMIGA in diesem Buch wieder - in Maschinensprache programmiert. Und daß Maschinensprache auf dem AMIGA nicht schwer ist, beweist der Autor in diesem Praxis-Buch. Aus dem Inhalt: Der 68000-Prozessor...
Topics: Commodore Amiga, machine language, assembly programming, german
Der Zweck dieses Buches ist, Ihnen zu zeigen, wie der Commodore 64 in 6510/6502 Maschinensprache programmiert werden kann. Sie können einen Maschinensprachenmonitor wie z.B. den Supermon 64, den in diesem Buche enthaltenen einfachen Monitor oder auch den 64Mon von Commodore verwenden. Monitor, Adresse, Befehlsfolgezähler, Befehl Programmiermodell der CPU 6510 Papier- und Bleistiftmethode Programmverzweigungen Positive und negative Zahlen Vergleiche Unterprogrammaufrufe Retten des...
Topics: Commodore 64, C64, programming, assembly, machine language, german
A description of files on a diskette with programming examples in both BASIC and machine language using Atari Assembler/Editor. References DOS 2.0S, so would have been released after October 1980. Scanned by AtariAge user "Bryan"
Topics: Atari, Programming, utilities, diskette, disk, BASIC, ml, machine language
A microcomputer laboratory was designed and implemented to support Airborne Digital Computation, AE 4641, a course involving a study of the methods used for digital computation in airborne weapons systems. Programming projects in both macnine language and assembly language were written, tested, and provided -for student exercise. All required operating and driving so-ftware was procured or written. Supporting notes, help -files, and tutorials were composed. Upon completion o-f the hardware and...
Topics: Aeronautics, Microcomputer, Hardware, Software, Machine- language, Programming, Assembly-language
An early source listing for a machine language monitor for the Atari 400/800 computers. Scanned by AtariAge user "Bryan"
Topics: Atari, source, listing, 400, 800, machine language, monitor, ml
Software and Hardware for the Bally Arcade - A Technical Description (unofficially, but commonly, called the "Nutting Manual") - Describes the Bally Home Video-Game System. The description begins with a discussion of the major sub-sections of the system. Following this, each sub-section is presented in greater detail. The particulars include sequence-calling and resource use. The major sub-sections of the system are: The User Program Interface - Allows cartridges to reference the...
Topics: 1978, Bally Arcade, Astrocade, Machine Language Programming, Rom Routines
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1.2K
Nov 13, 2017
11/17
by
Gruppo Editoriale Jackson
texts
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AA.VV., "Commodore 128 - La grande guida del programmatore", Gruppo Editoriale Jackson, 1988, ISBN 88-7056-948-9. Versione italiana di "Commodore 128 Programmer's Reference Guide", Commodore Business Machines, tradotto da Softidea - Anna Fino.
Topics: Commodore 128, BASIC, linguaggio macchina, machine language, programmazione, programming
User's Manual for the Instant Editor Assembler software package for the Commodore 64.
Topics: Computers, Commodore 64, Machine language, Programming, Assembly language, Robin's Software
Dick Smith's System 80 Program Catalog (1982)(Dick Smith Electronics)(AU)
Topics: program, programs, bated, lor, thr, ihr, syttem, req, machine language, wilh
Machine Language Manager (MLM) is a 2KB cartridge written by Andy Guevara in 1981 for the Bally Arcade/Astrocade. It was released by The Bit Fiddlers in late 1981/early 1982. This video explains how to use the Machine Language Manager cartridge, a machine language monitor that allows direct access to programming the Z80 CPU. This cartridge does not require extra memory to use it, but it can take advantage of extra RAM if it is available. "The Bally/Astrocade Game Cartridge and Hardware...
Topics: Machine Language Manager, Z80 Programming, Bally Arcade, Bally Professional Arcade, Bally Home...
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Topics: address, byte, subroutine, hex, iiiiiiiiii, stack, fetches, program, kalah, return, machine language
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Topics: memory, level, bytes, byte, programs, cload, program, scratchpad, location, hike, machine language
Programmieren in Maschinensprache Spieleprogramme viele Spectrum-Tips
Topics: Sinclair, Spectrum ZX, programming, Basic, games, machine language, ZXASM, ZXDISASM, ZXMCMON, german
Shugart, Minidisk System - Computer Power & Light Inc 1977
Topics: disk, ram, file, basic, access, memory, program, language, machine, execution, machine language
Machine Language Manager By Bit Fiddlers Tutorial, Part 3: Using MLM Example Programs For the Bally Arcade/Astrocade and Machine Language Manager Video Tutorial created by BallyAlley. Machine Language Manager ( MLM ) is a 2KB cartridge written by Andy Guevara in 1981 for the Bally Arcade/Astrocade. It was released by The Bit Fiddlers in late 1981/early 1982. This 44:04 minute video shows five example programs for use with the Machine Language Manager cartridge, a machine language monitor that...
Topics: Bally Arcade, Bally Professional Arcade, Bally Astrocade, Bally Home Library Computer, BallyAlley,...
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499
Nov 3, 2020
11/20
by
Melbourne House
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Give your Amstrad programs the power and speed of machine language without actually having to learn machine language programming. Now, without any additional effort, you can overcome the limitations of BASIC. The routines in this book will help you to develop programs of professional quality; not only will your programs look better by giving you direct access and control over all the graphics features, run faster, and be more spectacular — with superb sound effects — but the development...
Topics: Amstrad, CPC, Schneider CPC, Amstrad CPC, Programming, Z80, ASM, Assembly, acpc.me, Machine Language
Der ZX81 ist ein kleiner Rechner. Das Wort "klein" bezieht sich aber nur auf seine Abmessungen, nicht aber auf seine Leistung. In den letzten Wochen, in denen ich mich mit dem Programmieren dieses Rechners beschäftigte, fand ich viele Eigenschaften, die ihn als ernsthaftes Gerät und beileibe nicht als Spielzeug erscheinen lassen. Die Programme in diesem Buch sind aufgeteilt in Spielprogramme, Schul- und andere Programme und Programme zur Datenverwaltung. Alle Programme sind...
Topics: Sinclair, ZX81, programming, basic, PIO, machine language, assembly, Z80, games, mathematics,...
"Personal computer MZ-80A – Manuale dell'utente", per l'home computer Sharp MZ-80A, l'interprete BASIC SA-5510 e il monitor in linguaggio macchina SA-1510. Non datato; il computer è del 1982
Topics: manuale, informatica, Sharp MZ, programmazione, BASIC, linguaggio macchina, manual, computer,...
Sorcerers Apprentice, The - Vol. 1 No. 4 (1979-09)(Sorcerer Users Group)(US)
Topics: print, program, goto, bytes, programs, gosub, programmer, tape, poke, order bytes, machine language
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Topics: program, disk, computer, cload, programs, computers, favorite, cassette, level, basic, statement...
IM 1 In A Million 05 (May 1983)(U)
Topics: goto, print, gosub, input, poke, color, program, rem, hex, disk, machine language, print tab
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Topics: memory, magazine, level, programs, cload, machine, software, program, language, subscriptions,...
Machine Language Manager By Bit Fiddlers Tutorial, Part 4: Using the MLM with Astrocade MAME Emulation For the Bally Arcade/Astrocade and Machine Language Manager Video Tutorial created by BallyAlley. Machine Language Manager ( MLM ) is a 2KB cartridge written by Andy Guevara in 1981 for the Bally Arcade/Astrocade. It was released by The Bit Fiddlers in late 1981/early 1982. In this this 30 minute video, I show you how to use the MLM cartridge with the Astrocade emulator included with MAME . I...
Topics: Bally Arcade, Bally Professional Arcade, Bally Astrocade, Bally Home Library Computer, BallyAlley,...
U3000 Memory Expansion Unit (19xx)(-)
Topics: memorv, routines, programs, program, software, utilitv, utility, memory, cassette, machine, machine...
Commodore PET Catalog: PET Sales Flyer (197x)(Commodore)(US)
Topics: pet, commodore, basic, characters, cursor, memory, cassette, keyboard, file, graphic, operating...
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The Advanced Machine Language Binder
Topics: src, obj, disp, raster, basic, advanced, abacus, diskette, software, interrupts, machine language,...
Machine Language Manager ( MLM ) is a 2KB cartridge written by Andy Guevara in 1981 for the Bally Arcade/Astrocade. It was released by The Bit Fiddlers in late 1981/early 1982. This video overview summarizes the Machine Language Manager cartridge. This program is a machine language monitor which allows direct access to programming the Z80 CPU. This cartridge does not require extra memory to use it, but it can take advantage of extra RAM if it is available. "The Bally/Astrocade Game...
Topics: Machine Language Manager, Z80 Programming, Bally Arcade, Bally Professional Arcade, Bally Home...
From the bitsavers.org collection, a scanned-in computer-related document. exidy :: Sorcerers Apprentice V1N4 Sep79
Topics: print, goto, program, bytes, gosub, programs, programmer, sorcerer, tape, output port, order bytes,...
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Topics: loop, program, programs, cload, ledger, disk, routine, goto, machine language, info, memory size,...
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143
Dec 15, 2011
12/11
by
Ivan Drucker
movies
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Wouldn't it be great if you could put whatever machine language you wanted into a standard Applesoft program with practically no performance, dependency, or stability issues? With Ivan Drucker's Slammer, you can! Slammer is a new method for installing and executing machine language routines, at machine language speed, using 100% legal Applesoft. This presentation introduces Slammer, explains how to use it, and describes the unusual and extreme machine language programming behind its...
Topics: KansasFest, KFest, 2010, Ivan Drucker, Appke, Apple II, assembly, programming, development, machine...
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Topics: program, list, acorn, typing, cload, data, computer, programs, memory, disk, machine language,...
U3000 Memory Expansion Unit from -. Digitized by anonymous.
Topics: utility, memory, programs, program, memorv, keyboard, software, machine, cassette, screen, machine...
Topics: atari, ohio, program, memory, computer, programs, code, basi, editor, cpu, machine language, source...
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Topics: program, loading, tape, subroutine, cload, subroutines, machine, level, stack, load, machine...
The Monitor 1987 03
Topics: flag, program, programs, basic, color, commands, cugs, instruction, language, screen, machine...
Machine Language Manager ( MLM ) is a 2KB cartridge written by Andy Guevara in 1981 for the Bally Arcade/Astrocade. It was released by The Bit Fiddlers in late 1981/early 1982. This 44:04 minute video shows five example programs for use with the Machine Language Manager cartridge, a machine language monitor that allows direct access to programming the Z80 CPU. This cartridge does not require extra memory to use it, but it can take advantage of extra RAM if it is available. The five machine...
Topics: Machine Language Manager, Z80 Programming, Bally Arcade, Bally Professional Arcade, Bally Home...
Topics: analog, postage, subscription, computing, atari, favorite, disk, programs, cassette, maze, analog...
IM 1 In A Million 04 (April 1983)(U)
Topics: print, plot, color, hlin, soto, poke, husic, vlin, track, sector, machine language, sector limit,...
A single page of documentation on how to use Atari BASIC on a 400/800 computer to load a machine language program into memory from a cassette tape. Scanned by AtariAge user Bryan Edewaard aka "bryan"
Topics: Atari, BASIC, programming, cassette, program recorder, 410, 400, 800, colleen, ml, machine...
Dick Smith Wholesale 1982-83 Electronics Enthusiast's Catalogue (1982)(Dick Smith Electronics)(AU)
favorite ( 1 reviews )
Topics: system, cat, cassette, programs, features, computer, basic, program, low cost, cai, stock control,...
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Jul 25, 2020
07/20
by
Jason Moore
software
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This is an Atari 8-bit computer floppy disk image file (ATR) with several programs used to enter, edit, and check type-in Atari programs from magazines and books. Included are the popular MLX, TYPO, and TYPO II programs. Here is an article from Compute! magazine (1983) on MLX: https://www.atarimagazines.com/compute/issue43/190_1_MLX.php Here is an article from Antic magazine (1982) on TYPO: https://www.atarimagazines.com/v1n3/typo.html Here is an article from Antic magazine (1985) on TYPO...
Topics: checksum, Atari, Atari 800, Atari 8-bit, MLX, TYPO, TYPO II, ATR, BASIC, Atari BASIC, machine...
Sorcerers Apprentice, The - Vol. 1 No. 1 (1979-05)(Sorcerer Users Group)(US)
Topics: poke, usr, return, program, dot, sorcerer, subroutine, center, screen, rem move, machine language,...
From the bitsavers.org collection, a scanned-in computer-related document. exidy :: Sorcerers Apprentice V1N1 May79
Topics: poke, return, program, dot, sorcerer, usr, subroutine, center, screen, rem move, machine language,...