Suppose we want to patrol a fence (line segment) using k mobile agents with given speeds v_1, ..., v_k so that every point on the fence is visited by an agent at least once in every unit time period. Czyzowicz et al. conjectured that the maximum length of the fence that can be patrolled is (v_1 + ... + v_k)/2, which is achieved by the simple strategy where each agent i moves back and forth in a segment of length v_i/2. We disprove this conjecture by a counterexample involving k = 6 agents. We...

Topics: Multiagent Systems, Computing Research Repository, Computational Geometry, Robotics

Source: http://arxiv.org/abs/1407.8194

Markov networks are models for compactly representing complex probability distributions. They are composed by a structure and a set of numerical weights. The structure qualitatively describes independences in the distribution, which can be exploited to factorize the distribution into a set of compact functions. A key application for learning structures from data is to automatically discover knowledge. In practice, structure learning algorithms focused on "knowledge discovery" present...

Topics: Computing Research Repository, Data Structures and Algorithms, Learning

Source: http://arxiv.org/abs/1407.8088