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Computers on Tape (Not Computer Tapes)

A collection of the documentation, images, and digitized tapes related to a family of machines that provided electronic entertainment primarily based off audio and video tape. This includes the Tiger 2-XL, a tape machine with a robot personality, as well as Tele-Story and other related systems. This approach fell by the wayside with more and more inexpensive solid-state and digital products.



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Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 1,006

favorite 3

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of Looney Tunes characters. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. I have included images of the circuit board, as well as a scan of the manual. All screenshots from the...
Topics: LJN, videoart, game cartridges, Looney Tunes
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 826

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of various zoo animals. For some reason, all of the descriptions in the manuals are limericks. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. I have included images of the...
Topics: LJN, VideoArt, children's toys, animals
Computers on Tape (Not Computer Tapes)
by LN Toys Ltd.
texts

eye 755

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were resented to be colored in. This cartridge contains pictures of various dolls. I have included images of the circuit board. I have also added a scan of the manual. I do not have the necessary expertise to dump the ROMs, and there is no working emulation. Thus, I have tried to preserve the content in other ways. All...
Topics: LJN, Videoart, dolls, game cartridge
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd
texts

eye 1,215

favorite 1

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of various Disney characters. I have included images of the circuit board, as well as a scan of the manual. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. All screenshots from...
Topics: LJN, VideoArt
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 619

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of Marvel comics characters. I have included images of the circuit board, as well as a scan of the manual. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. All screenshots from...
Topics: Marvel, LJN, superheroes
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 703

favorite 1

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of various vehicles. It all seems to be everyday vehicles at first with fire trucks and helicopters. However it takes an unexpected term with a tank and a Naval destroyer. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I...
Topics: LJN, children's toys, VideoArt, vehicles
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 1,004

favorite 2

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains pictures of Disney characters. Because the LJN VideoArt does not erase whatever you draw whenever you switch backgrounds, they tried to use this to tell a story. They show you the image one piece at a time, and you color that part in before moving on to the next one. This...
Topics: LJN, VideoArt, children's toys
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
image

eye 823

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were resented to be colored in. The LJN Activity Cartridge was included with the system. I have included images of the circuit board. I don't believe that this cartridge ever had a manual, but I have included the manual for the console itself. I do not have the necessary expertise to dump the ROMs, and there is no working...
Topics: LJN, VideoArt, game cartridges
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
texts

eye 710

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. This cartridge contains a story about a dream that a young girl has. In this story, she is celebrating her sixteenth birthday party, with all the usual cliches. I do not have the expertise to dump the ROMs, and there is no working emulation. Thus, I tried to preserve the content in other ways. I...
Topics: LJN, VideoArt, game cartridges
The Milton-Bradley Omni Entertainment System was a game console releasedin 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, Omni, 8-track, trivia
This was part of a line of educational VHS tapes from the late 1980s. The tape apparently dates to 1988. The first half features an ape having a birthday party while teaching the viewer the ABCs. The second half features a video storybook of two children who find their way to "Rainbowland". In this world, everything, including the people are made of simple shapes and colors. The company, Tele-Story, also produced sets of educational audio cassette tapes and books during the early...
Topics: Superscope, Tele-Story, VHS, 1980s, educational, cartoon, video storybook
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 785

favorite 0

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on the difference between uppercase and lowercase letters.
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 517

favorite 1

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one is for teaching young children about vowel sounds.
Topics: puppets, videosmarts, computersmarts, educational
Computers on Tape (Not Computer Tapes)
audio

eye 356

favorite 4

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. In this tape, John Kassir reprises his role as the Cryptkeeper. He tells a CYOA story about a child name Billy Atkins, who meets a mysterious figure offering a magic...
Topics: Tiger 2-XL, CYOA, Tales from the Crypt
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
image

eye 675

favorite 3

comment 0

This was a flier that was included in the packaging of all LJN VideoArt games. It shows the full library of games that were produced for the system. =Disney Coloring Book= Lots of coloring fun with Mickey and your favorite Disney Characters =Marvel Super-Heroes= Spider-Man and Captain America battle the forces of evil. =Looney Tunes= Color along with Bugs Bunny and his friends =My Favorite Doll= Play make believe with a little girl's favorite dolls =On the Move= Ground, sea and air.-- you're on...
Topics: LJN, Videoart, game cartridges, advertisement
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 644

favorite 2

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. The one teaches children about nutrition, health and safety.
Topics: videosmarts, computersmarts, puppets, educational
Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. The VHS tape contained an alternate audio track, which appears to have been hidden in the VHS hi-fi...
Topics: 1990s, Teddy Ruxpin, animatronic, teddy bear, VHS
Computers on Tape (Not Computer Tapes)
movies

eye 780

favorite 2

comment 0

This was one of the VHS tapes produced for the Connor Computersmarts game console, released in 1987 by Connor Electronics. This one deals with sentence structure, compound subjects, and compound predicates.
Topics: puppets, videosmarts, computersmarts, educational, VHS
Computers on Tape (Not Computer Tapes)
movies

eye 299

favorite 0

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on single-digit addition
Topics: puppets, educational, videosmarts, computersmarts, connor electronics, educational
Computers on Tape (Not Computer Tapes)
by Howard W. Sams & Co., Inc.
texts

eye 221

favorite 3

comment 0

This was a "Photofact Folder" produced for the Wollensak T-1500 reel-to-reel tape recorder for 1958. It contains descriptions of the different components, instructions for operation, a parts list, detailed diagrams, and instructions for repairing common problems. I'm not familiar with the idea of "Photofact Folders" for products. I would treat this item more as a service manual, or perhaps even an owners manual from the days when it was more normal for people to buy a...
Topics: reel-to-reel, reel-to-reel tape deck, tape deck, 1950s, vintage audio
Computers on Tape (Not Computer Tapes)
audio

eye 160

favorite 4

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. In this tape, you are escorted through one of Ripley's Believe It Or Not museums after hours by a mysterious ghost. Once again, 2-XL is letting someone else take care...
Topics: Tiger, 2XL, CYOA, trivia, edutainment
Computers on Tape (Not Computer Tapes)
by Mego Corp.
audio

eye 336

favorite 3

comment 1

The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This cartridge was used to play a game with 2-XL in which the player dropped counters on a small tray that attached to the front of 2-XL. The objective was to create a triangle out of three counters. Dropping the...
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: Mego, 2-XL, robot, edutainment
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

eye 243

favorite 7

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. Once again, 2-XL leaves the narration to an unknown narrator. This one follows the classic story of the original "Jurassic Park". We get the computer system...
Topics: Dinosaurs, Tiger, 2-XL, edutainment, CYOA
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 821

favorite 3

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics.
Topics: puppets, educational, connor electronics, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
movies

eye 341

favorite 2

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: Sesame Street, View-master, View-master InteractiveVision
Computers on Tape (Not Computer Tapes)
movies

eye 210

favorite 3

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic bible stories "David & Goliath" and "Samson & Goliath"
Topics: 1980s, Tele-Story, VHS, bible, bible stories
Computers on Tape (Not Computer Tapes)
by LJN Toys Ltd.
image

eye 499

favorite 0

comment 0

Around 1987, toy company LJN released a game console known as the VideoArt. All of the games were very simple paint programs with the difference being the pictures that were presented to be colored in. Here are several pictures of the board. I am supplying them in an effort to document the hardware used. 7805CSP is a standard 5v voltage regulator. EF6805R2P is an implementation of the Motorola 6805 microprocessor. EF9367P is a Graphics Display Processor produced by Thomson. The D41416C-15...
Topics: LJN, Videoart
Computers on Tape (Not Computer Tapes)
movies

eye 242

favorite 1

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-painted still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic fairy tales of "Cinderella" and "Jack and the Beanstalk".
Topics: Cinderella, Jack and the Beanstalk, fairy tales, VHS, 1980s
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
audio

eye 210

favorite 4

comment 0

The Milton-Bradley Omni Entertainment System was a game console releasedin 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Vincent Price, trivia, family game, milton-bradley
Computers on Tape (Not Computer Tapes)
audio

eye 315

favorite 9

comment 1

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape was a licensing of the Nickelodeon show "Are you Afraid of the Dark?". It contains choices related to which character to follow, as well as which...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Tiger, 2-XL, CYOA, Are you afraid of the dark
This was a VHS game released for the Bandai Telebikko game console (or Terebikko) in 1988. The Telebikko was a very simple game console in the shape of a phone with four buttons. As the tape played, the characters asked the player questions, and an audio tone from the tape told the console which button corresponded to the correct answer. Then, the user would choose the button that matched their chosen answer and the console speaker would let them know if they were correct. This tape focuses on...
Topics: Japanese, educational, VHS, telebikko, terebikko
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
movies

eye 546

favorite 0

comment 0

This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. The one focuses on teaching young children about colors and shapes
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by YES! Entertainment
texts

eye 95

favorite 2

comment 0

Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. This was a coloring book that came with the TV Talk Box.
Topics: 1990s, Teddy Ruxpin, animatronic, coloring book
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

eye 291

favorite 2

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape is believed to have been the last tape produced for the Tiger 2-XL, and the only tape released in 1995. This is a story based on the "Mighty Morphin'...
Topics: Tiger, 2-XL, edutainment, choose your own adventure, CYOA, cassette
Computers on Tape (Not Computer Tapes)
by Tiger
audio

eye 354

favorite 5

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This particular tape is a "Choose Your Own Adventure" story with Batman investigating a carnival full of crime. This cartridge was originally digitzed by...
Topics: Tiger, 2-XL, edutainment, compact cassettes
Computers on Tape (Not Computer Tapes)
movies

eye 477

favorite 6

comment 0

This was a VHS game released for the Bandai Telebikko game console (or Terebikko) in 1988. The Telebikko was a very simple game console in the shape of a phone with four buttons. As the tape played, the characters asked the player questions, and an audio tone from the tape told the console which button corresponded to the correct answer. Then, the user would choose the button that matched their chosen answer and the console speaker would let them know if they were correct.
Topics: Japanese, VHS, edutainment, telebikko, terebikko
Computers on Tape (Not Computer Tapes)
by Tremendous Productiobns, Inc
movies

eye 314

favorite 0

comment 0

This is intended as preservation for the "Video Buddy" game console and the "Once Upon A Tree" puppet TV show. This video was taken from a VHS tape from the Video Buddy game console. It contains a full episode of the children's puppet TV show Once Upon A Tree, interspersed with breaks where the Video Buddy character asks questions about what happened.
Topics: VHS, Video Buddy, Once Upon A Tree, edutainment, puppets
Computers on Tape (Not Computer Tapes)
by Superscope Inc.
audio

eye 185

favorite 3

comment 0

Throughout the mid 1970s through the late 1980s, the company Superscope produced various audio cassettes for the purpose of education and classic storytelling. Throughout the 1970s, they focused on classic fairy tales and bible stories. In the 1980s, they moved to educational content, as well as licensed properties. As of this writing, two tapes are known to have been released for Fat Albert and the Cosby Kids. Both were just abridged picture book re-tellings of episodes from the cartoon. The...
Topics: bill cosby, fat albert, 1980s, children
Computers on Tape (Not Computer Tapes)
by Big Comfy Corp.
movies

eye 464

favorite 5

comment 0

This is intended as preservation for the "Video Buddy" game console and the "Big Comfy Couch" TV show. This was taken from a tape on the Video Buddy edutainment game console, which used VHS tapes containing full episodes of children's shows. These episodes then had breaks inserted where the Video Buddy character would ask what the child learned. The child used the controller to give their answers, and would receive responses depending on whether they were correct.
Topics: Big Comfy Couch, Video Buddy, 1990s, VHS, game console
Computers on Tape (Not Computer Tapes)
by Tiger Inc.
audio

eye 227

favorite 3

comment 0

After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This tape features 2-XL introducing a Spiderman story in which Spiderman must foil a plot involving the abduction of the king of Symkaria. This tape was originally...
Topics: Tiger, 2-XL, CYOA
Computers on Tape (Not Computer Tapes)
movies

eye 382

favorite 2

comment 0

This was one of the VHS tapes for the obscure "See 'N Say Video Phone" produced by Mattel in 1989. This product was intended to build upon the success of their existing See 'N Say toy, but turn it into a VHS based edutainment console. During the program, questions are asked, and users can answer the questions using the four buttons on the console. This one features our puppet friend preparing a surprise party for Mother Goose.
Topics: puppets, children's entertainment, edutainment, Mattel, See 'N Say Video Phone
In 1993, the company YES! Entertainment produced an animatronic talking bear called TV Teddy. He came with special VHS tapes with a hidden audio track. This audio track was placed on the left side of the video frame. A special transmitter box was connected in between the VCR and TV. This transmitter box was able to take the hidden audio from the tapes and transmit it wirelessly to TV Teddy. This allowed him to talk and move, while appearing to interact with the content on the tape. TV Teddy's...
Topics: 1990s, animatronic, bear, berenstain bears, VHS
Computers on Tape (Not Computer Tapes)
by Elektronika
texts

eye 158

favorite 1

comment 0

This was the first of two manuals that were included with the Elektronika MK-52 calculator. The calculator was released in the Soviet Union beginning in 1983. It was manufactured until 1992. The manual is in the Russian language.
Topics: Elektronika, ussr, calculator, manual, 1980s, 1990s
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
movies

eye 300

favorite 3

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: View-Master Interactive Vision, Sesame Street, VMIV
Computers on Tape (Not Computer Tapes)
by Elektronika
image

eye 787

favorite 0

comment 0

This is a Russian-language circuit diagram for the Elektronika MK-52. This was a scientific calculator released in 1983 in the Soviet Union. There were at least two expansion modules for this calulcator, the BPN-3 and the BPN-4.
Topics: Elektronika, Elektronika MK-52, Soviet Union, USSR
Computers on Tape (Not Computer Tapes)
by Airfix
image

eye 75

favorite 0

comment 0

This is one of the few surviving non-English advertisements for the Mego 2-XL robot. This advert was from the company Airfix, which distributed the robot and 8-track tapes in Germany. The tapes themselves included an Airfix logo in the lower right of the artwork.
Topics: 1970s, 1980s, Germany, Mego, Airfix, educational, robot
Computers on Tape (Not Computer Tapes)
by Tele-Story
movies

eye 228

favorite 0

comment 0

This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic bible stories of "Moses in Egypt" and "Daniel in the Lions' Den"
Topics: 1980s, Tele-Story, VHS, bible, bible stories
Computers on Tape (Not Computer Tapes)
movies

eye 543

favorite 3

comment 1

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
favoritefavoritefavorite ( 1 reviews )
Topics: VMIV, View-Master Interatcive Vision, Sesame Street
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
audio

eye 209

favorite 2

comment 0

The Milton-Bradley Omni Entertainment System was a game console releasedin 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, music, 8-track
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
image

eye 108

favorite 1

comment 0

This was an early magazine advertisement for the Tiger 2-XL robot.
Topics: Tiger, 1990s, robot, 2-XL
Computers on Tape (Not Computer Tapes)
movies

eye 493

favorite 2

comment 0

The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal (the barcode on the right side of the frame) and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and...
Topics: VHS, edutainment, View-Master Interactive Vision
This was part of a line of educational VHS tapes from the late 1980s. The tape apparently dates to 1988. The first half features a group of schoolchildren visiting the zoo. They meet Zeke the zookeeper and learn about various different animals. The second half features two children, Berry and Sherry, taking a voyage through space. They ride the spaceship "Trailblazer", led by Captain Starr and his dog Sparky. They learn a little information about each of the nine planets of our solar...
Topics: Superscope, Tele-Story, VHS, 1980s, educational
Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. The VHS tape contained an alternate audio track, which appears to have been hidden in the VHS hi-fi...
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: 1990s, Teddy Ruxpin, animatronic, teddy bear, VHS
Computers on Tape (Not Computer Tapes)
by Bandai
movies

eye 387

favorite 13

comment 1

This was a VHS tape game released for the Bandai Terebikko (or Telebikko), a Japanese edutainment console. I'm uncertain of the name. Google Translate claims that it is "Hello Kitty's Fun Things". However, other sources have pointed to "Hello Kitty's Fun Food" or "Hello Kitty's Fun Tasting.
favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Topics: Hello Kitty, Bandai, Telebikko, Terebikko, VHS
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group
movies

eye 628

favorite 5

comment 1

In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio track that is visible as a waveform on the left side. At times, player choice can access this alternate track to give the impression of different paths...
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: View-Master Interactive Vision, VHS, edutainment, video game
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one deals with counting to 20, as well as more comparisons.
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Computersmarts game console, released in 1987 by Connor Electronics. This one appears to be an instructional video on how to use the console.
Topics: puppets, educational, videosmarts, computersmarts, VHS
Computers on Tape (Not Computer Tapes)
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This was part of a line of educational VHS tapes from the late 1980s. The tape apparently dates to 1986. the first half features a bird-like character named Numo, who claims to be of the "Mimble" species. He attempts to teach the viewer simple addition. The second half of the tape tries to tell a story involving two child characters, Timmy and Tina. The company, Tele-Story, also produced sets of educational audio cassette tapes and books during the early 1980s.
Topics: educational, cartoon, Tele-Story, 1980s, VHS
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group
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In 1988, the View-Master Ideal Group released their "View-Master Interactive Vision" game console. It used VHS tapes and combined the footage with graphics that were rendered by the console. The graphics were used to form simple games. The console itself had a controller that looks a bit like a fishing rod, with five buttons and a joystick. The graphics appear to be constructed based on a barcode that is present on the right side of the video frame. Also, there is a hidden audio track...
Topics: VHS, edutainment, View-Master Interactive Vision, Disney, videogame
Computers on Tape (Not Computer Tapes)
by Worlds of Wonder
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This was a game released by Worlds of Wonder around 1987 for their Action Max game console. The Action Max games were all light gun shooters. However, as VHS was a linear system, the game is the same each time. The objective is to get the highest score. The games are incredibly cheesy. This one uses footage from the 1983 action-thriller of the same name. It starts out on a training course, as you prepare to defend the upcoming World Peace Coalition from terrorists. Then it cuts to the day of...
Topics: Action Max, Worlds of Wonder, VHS, light gun
Computers on Tape (Not Computer Tapes)
by View-Master Ideal Group Inc
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The View-Master Interactive Vision was a children's edutainment console from 1988. The games were held on VHS tapes consisted of VHS footage with computer graphics generated over the footage. This was done by playing the tape in the VCR and passing the video signal through the console. The console would identify game code hidden in the video signal and use this to generate the graphics in real time. This enabled a mixture of full-motion-video and more traditional game graphics of the time. The...
Topics: VHS, edutainment, View-Master Interactive Vision
Computers on Tape (Not Computer Tapes)
by Mego Corp.
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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. This cartridge contained more complicated trivia aimed at adults. This cartridge was originally digitzed by Mouser of DonationCoder.com for the 2-XL Simulator
( 1 reviews )
Topics: 8-track, 2-xl
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
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The Milton-Bradley Omni Entertainment System was a game console released in 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Vincent Price, television, Milton-Bradley, Omni, trivia
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on teaching the alphabet.
Topics: puppets, videosmarts, computersmarts, educational, VHS
Computers on Tape (Not Computer Tapes)
by Montgomery Ward
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This was an early listing for the Mego 2-XL robot in the 1978 Montgomery Ward catalog. Some of the tape names are a bit off. "Sports" was renamed as "Sports Fun",  "Science Fiction" was renamed as "Science Fiction Fun", and "Games and Puzzles 1" was renamed as "Games, Puzzles, and Riddles". Also, the 2-XL robot appears to be a prototype, as he is gray, while the released model was brown.
Topics: Mego, 2-XL, 1970s, Montgomery Ward, magazine
Computers on Tape (Not Computer Tapes)
by Milton-Bradley
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The Milton-Bradley Omni Entertainment System was a game console released in 1980 that used 8-track tapes. The games were mostly based around trivia with people such as Pat Summerall and Vincent Price recording the questions. The tapes contained the audio for the questions, as well as programming data.The tapes are in stereo, but the Omni's mono speaker allowed it to switch between the two tracks depending on how the game progressed. Because I am supplying raw rips of these tapes from an 8-track...
Topics: Milton-Bradley, omni, Pat Summerall, Trivia, Sports
Computers on Tape (Not Computer Tapes)
by Mego Corp.
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The Mego 2-XL Robot was a toy robot which used 8-track tape cartridges to play trivia games. The four different programs were swapped between over the course of the game as the player selected different answers. This enabled the robot to give feedback based on the different answers. The title of this tape is misleading. The content has very little to do with the alphabet. There are a variety of games and puzzles aimed at children between 4 and 8 years old.
Topics: Mego, 2-XL, edutainment, trivia
This was a VHS game released for the Bandai Telebikko game console (or Terebikko) in 1988. The Telebikko was a very simple game console in the shape of a phone with four buttons. As the tape played, the characters asked the player questions, and an audio tone from the tape told the console which button corresponded to the correct answer. Then, the user would choose the button that matched their chosen answer and the console speaker would let them know if they were correct. This tape focuses on...
( 1 reviews )
Topics: Telebikko, terebikko, educational, VHS
Computers on Tape (Not Computer Tapes)
by Connor Toy Corporation
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This was one of the VHS tapes produced for the Connor Videosmarts game console, released in 1986 by Connor Electronics. This one focuses on teaching children about body parts, such as the eyes and nose.
Topics: puppets, educational, videosmarts, computersmarts
Computers on Tape (Not Computer Tapes)
by Tele-Story
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This was one of a series of video storybooks produced by the company Tele-Story during the late 1980s. There is no animation, instead showing hand-pained still images. The images were taken from a picture book produced by Tele-Story and Superscope around 1975. The audio used for the VHS tape was originally on an audio cassette that came with the picture book. This tape contains the classic fairy tales of "Pinocchio" and "Snow White".
Topics: fairy tales, tele-story, 1980s, VHS, pinocchio, snow white
Computers on Tape (Not Computer Tapes)
by Playskool Inc.
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Casey was a tape playing robot produced by Play-Skool around 1982-1985. There were three main groups of tapes produced for Casey: The yellow "Classic" tapes, the red "Creative" tapes, and the blue "Adventure" tapes. The tapes came with picture storybooks. While the tapes played, Casey's LCD face would move around, largely randomly. The Classics series contained classic fairy tales, such as "The Gingerbread Man", "The Bremen Town Musicians", and...
Topics: Playskool, Casey, educational, 1980s, compact cassette
Computers on Tape (Not Computer Tapes)
by Mattel Inc
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This was one of the VHS tapes for the obscure "See 'N Say Video Phone" produced by Mattel in 1989. This product was intended to build upon the success of their existing See 'N Say toy, but turn it into a VHS based edutainment console. During the program, questions are asked, and users can answer the questions using the four buttons on the console. This one teaches about different animals Originally ripped to YouTube by SuperPlurobloxyoutub
Topics: edutainment, puppets, kids
Computers on Tape (Not Computer Tapes)
by Mego Corp.
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This was a mail-order flier produced toward the end of the 2-XL robot tape line in 1981. Many of the old tapes, like "Reading, Writing, and Arithmetic", "Storyland", and "TV and Movie Challenges" were no longer sold at this point. Interestingly, the photo on the second page contains a picture of the tape "Believe This or Not". However, the title is blanked out, and that tape is not sold on this flier. It is unclear whether they had simply discontinued...
Topics: Mego, 2-XL, 8-track, 1980s
Computers on Tape (Not Computer Tapes)
by YES! Entertainment
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Around 1998, YES! Entertainment Corporation, Shoot the Moon Products Inc, and Alchemy II Inc worked together to produce a new iteration of the Teddy Ruxpin animatronic teddy bear. In this version, there were six VHS movies, which were abridged re-releases of the original 1980s movies. In this release, there was a "TV Talk Box" that hooked up to both the VCR and the Teddy Ruxpin toy. This is the original manual from the TV Talk Box accessory.
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Topics: 1990s, Teddy Ruxpin, animatronic, teddy bear
Computers on Tape (Not Computer Tapes)
by Tiger, Inc.
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After the success of the original Mego 2-XL in the early 80s, the toy company Tiger decided to bring it back in early 90s. The Tiger 2-XL used compact cassettes split into four mono programs, rather than the 8-track tapes of the original. It mostly consisted of educational games and "Choose Your Own Adventure" stories. This one holds various science trivia questions. It also features an interview with someone claiming to be Albert Einstein.
Topics: tiger, 2xl, edutainment, trivia