Click here to view the manual to this game. 2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must choose one of about five circuits to work on in one of the ship's critical systems: Engine, Power, Communications, Life Support, and the HAL 9000. Successful power routing of a circuit makes each system slowly come on-line. It takes three powered...
2010 - The Graphic Action Game (1984-09-11)(Coleco)(proto)[v54] Click here to view the manual to this game. 2010: The Graphic Action Game is a puzzle/maze game with elements from 2010: Odyssey Two where the player must save the Discovery from crashing onto the surface of Jupiter's volcanic moon, Io. The player must choose one of about five circuits to work on in one of the ship's critical systems: Engine, Power, Communications, Life Support, and the HAL 9000. Successful power routing of a...
Adamcon 17 (demo) (2005-07)(Bienvenu, Daniel)(PD)
Adamcon 17 (demo) (2005-07)(Bienvenu, Daniel)(PD)
Adventurium 3 Demo (2000)(-)(PD)
Adventurium 3 Demo (2000)(-)(PD)
Air Battle v0.4 (2000)(Bienvenu, Daniel)(PD)
Click here to view the manual to this game. Alphabet Zoo (1984)(Spinnaker Software) ALPHABET ZOO contains two exciting maze games that are fun and educational. Colorful pictures and delightful music accompany both parts of the program. In The Letter Game, kids race through the maze to capture the first letter of the picture shown in the middle of the screen. The Spelling Game challenges young players to pick up the letters in the correct order to spell the word pictured on the screen. ALPHABET...
Click here to view the manual to this game. Amazing Bumpman (1986)(Telegames)
Amazing Snake (2000)(Tremblay, Serge-Eric)(PD)
Amazing Snake (2000)(Tremblay, Serge-Eric)(PD)
Click here to view the manual to this game. Antarctic Adventure, known in Japan as Kekkyoku Nankyoku Daibōken (けっきょく南極大冒険) is a video game developed by Konami in 1983 for MSX, and later for video game consoles, such as NES. The player takes the role of an Antarctic penguin, racing to disparate research stations owned by different countries in Antarctica. The gameplay is similar to Sega's Turbo, but plays at a much slower pace, and features platform game elements. The...
Click here to view the manual to this game. The player takes the role of the caveman Thor, who has to rescue his girlfriend, the Cute Chick, who has been kidnapped by a dinosaur. To do this, he must travel on his stone unicycle through several levels. Each level involves Thor moving from the left to the right, avoiding various dangers. The game is an action game taking place on several consecutive levels. It was an early "forced runner", being released 26 years before Canabalt. The...
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BUSTin Out v3 (2000)(Bienvenu, Daniel)(PD)
Bankruptcy Builder (2008-07-20)(Krause, Philipp Klaus)(PD)
Bankruptcy Builder (2008-07-20)(Krause, Philipp Klaus)(PD)
Bejeweled (demo) (2002-03-15)(Bienvenu, Daniel)(PD)
Bejeweled (demo) (2002-03-15)(Bienvenu, Daniel)(PD)
Berenstain Bears, The (1984)(Coleco)(proto)
Beyond Terra (demo) (2007)(Huggins, Scott)(PD)[attract mode]
Black Onyx v006 (2007)(Tomlin, Bruce)(PD)
Breakout (1999)(Bienvenu, Daniel)(fr)(PD)
Breakout Paddle (demo) (2001)(Bienvenu, Daniel)(PD)
Click here to view the manual to this game. Due to the bird's eye view, players cannot see the large obstacles until it is too late to jump, so the game displays a flashing exclamation point when the large obstacles are about to appear. The enemy vehicles are separated into cars and trucks. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can be jumped upon only to destroy them, and will sometimes drop obstacles that will destroy the player or...
Bunny (2007)(Bienvenu, Daniel)(PD)
Bunny (2007)(Bienvenu, Daniel)(PD)[6k]
The object of the game is to complete a number of hamburgers while avoiding enemy foods. When main protagonist, chef Peter Pepper, the player's character, walks the length of an ingredient (bun, meat patty, tomato, etc.), it falls one level. If it lands atop another ingredient, the latter in turn falls one level. A burger is completed when all vertically aligned ingredients have been dropped out of the maze and onto a waiting plate. Once all burgers are completed, the game level is finished....
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CBS ColecoVision Monitor Test (1982)(CBS)
CVDrum (demo) (2003)(E-Mancanics)(PD)
CVDrum (demo) (2003)(E-Mancanics)(PD)
Cabbage Patch Kids - Adventures in the Park (1984)(OAA)(proto)
Cabbage Patch Kids - Adventures in the Park (1984-06-30)(OAA)(proto)
Click here to view the manual to this game. Cabbage Patch Kids - Adventures in the Park (1984-06-30)(OAA)(proto) Your player is a Cabbage Patch kid with pigtails who is having a day at the park. A day that includes jumping onto vines and leaping over holes and bouncing onto correct platforms. A misplaced jump will lose a life and additionally there are a few creatures such as bees who end the player's turn when touched. There are several screens of challenge with different combinations of...
Canadian Mini Games 1 (2003)(Bienvenu, Daniel)(PD)
In Centipede , the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one...
Topics: Colecovision, Centipede
Chateau du Dragon, Le (2001)(Bienvenu, Daniel)(fr)(PD)
Christmas (demo) (2001-12-25)(Bienvenu, Daniel)(PD)
Christmas (demo) (2001-12-25)(Bienvenu, Daniel)(PD)
Coleco Adam (2000)(Bienvenu, Daniel)(PD)
ColecoVision Noise Generator (1996)(de Kogel, Marcel)(PD)
Colecovision RPG Demo v023 (2006)(Tomlin, Bruce)(PD)
Colored Gravity (demo) (2008)(Krause, Philipp Klaus)(PD)
Congo Bongo is an arcade platform game similar in many ways to Donkey Kong , but with an isometric perspective. The player takes control of a safari hunter who is searching for an ape named Bongo, determined to punish him for setting the hunter's tent on fire. The game consists of four one-screen stages, each with an objective to jump on platforms and reach the top. Various animals will try to stop the protagonist: for example, in the first level a large gorilla throws coconuts at him. The...
Topics: Colecovision, Congo Bongo
Conway's Game of Life (2000-07-28)(Wick, Dale)(PD)
Conway's Game of Life (2000-07-28)(Wick, Dale)(PD)
Cosmo Challenge (1997)(de Kogel, Marcel)(PD)
Cosmo Fighter 2 (1997)(Red Bullet)(PD)
Cosmo Fighter 3 (demo) (2001)(de Kogel, Marcel)(PD)
Cosmo Trainer (1997)(de Kogel, Marcel)(PD)
Cye (demo) (2007)(Krause, Philipp Klaus)(PD)
Cye Beta (2007)(Krause, Philipp Klaus)(PD)
Cye Final Demo (2007)(Krause, Philipp Klaus)(PD)
Dacman (2000-08-16)(Bienvenu, Daniel)(PD) DacMan is an attempt to bring a version of Pac-Man to the ColecoVision. The game looks similar to Pac-Man but only has three ghosts. The game play is the same. Move about the maze, eating all the dots and avoiding the ghosts. If you eat a power pellet, the ghosts turn blue then you can eat them for points. Also on the cartridge, starting with version 1.3, is a hidden game called DacPong!. This is just like Pong except the ball is the Pac-Man character....
Dacman (2000-08-16)(Bienvenu, Daniel)(PD)
Dacman V1.2b (2000-08-01)(Bienvenu, Daniel)(PD)
Dacman V1.2b (2000-08-01)(Bienvenu, Daniel)(PD)
Dance Fantasy (1984)(Fisher-Price)
In the game, designed by Howell Ivy and inspired by the 1975 cult film Death Race 2000 directed by Paul Bartel, one player controls an on-screen car. The object is to run down "gremlins" who are fleeing the vehicle. As the player hits them, they scream or squeal and are replaced on-screen by tombstones. This increases the challenge of the game as the screen clutters up and the player has to avoid the tombstones. This version is not completely accurate to the original Exidy cabinet...
Demon 2 (demo) (2001)(Proulx, Yannick)(PD)
Diamond Dash (2004)(Bienvenu, Daniel)(PD)[4k]
Diamond Dash (2004)(Bienvenu, Daniel)(PD)[8k]
Dig Dug (ディグダグ Digu Dagu?) is an arcade game developed and published by Namco in Japan in 1982 for Namco Galaga hardware. It was later published outside of Japan by Atari, Inc.. A popular game based on a simple concept, it was also released as a video game on many consoles. The objective of Dig Dug is to eliminate underground-dwelling monsters by inflating them with an air pump until they pop, or by dropping rocks on them. There are two kinds of enemies in the game: Pookas - A race of...
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Donkey Kong Arcade (2005-10-25)(Mello, Eduardo)(PD)
Donkey Kong Arcade (2005-10-25)(Mello, Eduardo)(PD)
Click here to view the manual to this game. Designed for children ages 4–10, Dr. Seuss's Fix-Up the Mix-Up Puzzler is an electronic sliding puzzle featuring six Dr. Seuss characters: the Cat in the Hat, the Grinch, a Star-Bellied Sneech, the Doorman, and the Woset and Clark. The object of the game is to reassemble scrambled pictures, each of which is composed of three characters. There are five difficulty levels from which to choose. In the easiest level, kids can mix and match the...
Dragon's Lair (1984-04-16)(Coleco)(proto)
favorite ( 1 reviews )
Dragon's Lair (1984-04-16)(Coleco)(proto)
Escape from the Mind Master (1983)(Epyx)(proto) The player's goal in the game is to solve the maze consisting of a series of hallways and rooms. The rooms either were empty, contained puzzle pegs, or has a bonus game that allowed the user to collect more points. Each level had its own individual bonus game.[2] To solve the maze, players had to collect keys called "puzzle pegs"[3] that are designed as shapes to find their corresponding sockets. Only one peg can be held on to one at a...
Explosion (200x)(Bienvenu, Daniel)(PD)
Click here to view the manual to this game. Facemaker (1983)(Spinnaker Software)[aka Make-A-Face] Click here to view the controller overlay for this game. Everyone's mothers always say "Don't make those faces! They'll stay like that!" But now you have the chance to make the silliest looking faces anyone's ever seen! Choose from a wide assortment of eyes, ears, noses, and mouths. Then make your newly created faces blink, wiggle their ears, wink, or razz you. You can even play a...
Fall Guy (1983)(Fox Video Games)(proto)
Final Test Cartridge (1982)(Coleco)
Click here to view the manual to this game. Flipper Slipper (1983)(Spectravideo)
Frantic (2008-08-09)(Huggins, Scott)(PD)
Frantic (2008-08-09)(Huggins, Scott)(PD)