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Vintage BASIC Games: Color Computer

A collection of BASIC programs from the 70s and 80s era of microcomputing. All items include working source code and in-browser emulation when possible.



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Vintage BASIC Games: Color Computer
Oct 17, 2020 Carl Shell
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SUB HUNT   Rise Through the Ranks with Sub Hunt   by Carl Shell "Two points abaft the starboard beam, mates! She steams at forty fathoms! All hands on deck."  Bleeep... bleeep... bleeep... Sub Hunt is a very easy game to learn, but hard enough to master so you won't get bored.  I loaded it into a CoCo at a local Radio Shack store a few weeks ago, and the kids were still playing it several hours later when I returned.  (Kids?  The store manager was right in there with them!)...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Chuck Faessler
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STATES AND CAPITALS   Pop Quiz: Name the 50 Capitals   by Chuck Faessler States and Capitals is a short program which may be helpful with your children's homework.  It is a question and answer drill to aid in the learning of all 50 states and capitals.  It also can be easily modified to be used with other question-answer drills. After the basic program is loaded with CLOAD, type RUN.  The instructions are then displayed along with the first question.  If the answer is correct, another...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Larry Konecky
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PLAY THIS TUNE   CoCo Says Repeat This Tune   by Larry Konecky   Director, CAI in Music, Alcorn State University  Computer Assisted Instruction (CAI) is receiving much attention in all areas of education, particularly in subject areas where drill and practice exercises are necessary for student learning.  In music education, ear training is an area in which much practice is necessary by many students for sufficient development to occur.  Also, even though students may be in the same music...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Laurence D. Preble
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OUTPOST FIVE   Stayin' Alive at Outpost Five By Dr. Laurence D. Preble  What do you do on a frosty winter's evening?  Well, assuming the wife isn't nearby for some quiet time by the fireside, I like to write programs.  Is that so strange? A 1981 winter's-eve programming effort consisted of my first attempt at learning Extended Color Basic.  With all those neat graphics to try out, I couldn't help myself; a game program was inevitable. Imagine yourself the field commander of five Federation...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 D. Delbourgo; R. Delbourgo
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OPTICAL ILLUSIONS   by D. and R. Delbourgo  The eye is easily deceived.  Psychologists will tell you that our perception of shape is noticeably influenced by the geometry and character of the surroundings: nowhere is this more apparent than in the most famous optical illusions.  The listing below contains a number of such illusions (except for the checkered spirals and endless stairs) for your amusement.  The CoCo can score over the textbook demonstrations in that the shapes can be...
Topics: coco, color computer, basic, game, rainbow, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Norman Latner
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OPTICAL 2   by Norman Latner  Optical illusions are always fascinating.  First you see it one way and then another, or your eye is led to a seemingly impossible situation.  Both of these effects appear in this graphics program which I call Optical 2.  I'm sure you’ll enjoy looking at them and listening to the Mozart selection which accompanies the First illusion.  P Mode 4 graphics are used to give smooth diagonals, while the black/white color set with red/blue "fringing" add...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Chris Latham; John Erickson
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NUKE SIM   Micro-Meltdown: A Nuclear Reactor Simulation   by Chris Latham and John Erickson (Editor's Note: The following article and program, as well as others in this issue, are intended to acquaint Rainbow readers with the concept of computer Simulations.  NUKE SIM was especially commissioned by the Rainbow to help kick off our Simulation Contest.  In order to ensure that we had a first-rate Simulation to serve as an example, we contacted two top-flight programmers whose accomplishments...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Morton Goldberg
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MARQUEE DE FIN Ever get to the end of a tough adventure game, with your heart pounding with pride from finally winning, and your ears flapping violently under your hat, only to receive nothing more for your valiant effort than a green screen with the tiny words "Want to play again? Y/N"? Well, from Morton Goldberg of Newtown, MA, here’s some medicine for that malady, a way to go out in style when the "end" comes.  If you’re a beginner, remember that the program lines...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 John Plaxton
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LIGHTNING   Here's a Flashy Little Program, By Thunder   by John Plaxton The following program, Lightning, continually generates a single flash of forked lightning across a PMODE4 screen.  Each flash is different. The program is part of a father-son effort in generating an electronic window display of numerous scenes suitable for Halloween. You may be interested in trying to devise a suitable program for thunder.
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Aaron Franksen
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J/K DRAW   From Way Up and Way Over Here's J/K Draw   by Aaron Franksen As you might expect, when we get mail from Cleveland, we don't rush to the road atlas to see if it's the largest city in Ohio.  On the other hand, when we get a cute little program sent to us from Revelstokc, British Columbia, it's reach for the World Book time. Aaron Fransen lives in this westernmost province of Canada and we like to think he uses his CoCo in the seclusion of a small cabin in the Monashee Mountains near...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Paul French
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IOWA LEMONADE   by Paul French Shortly after I got my Color Computer, I decided to convert a few programs to run on it.  Iowa Lemonade is the most ambitious of my conversions.  The idea and logic have been around for quite a while and one of the other computer manufacturers sends (or used to send) a version out on a demo disk with their disk drives.  It was kind of cute, so I decided to develop one for the CoCo.  Since a 16K cassette system was top of the line from Radio Shack at the time...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Rob Becker; Courtney Noe
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HORSE RACING   The Horses are Nearing the Starting Gate... Now that springtime has gotten a good foothold around and about, the thoughts of some young innocents have turned to that traditional befuddler of mind and body chemistry called love.  But the stars in the eyes of many another older (but not wiser) head are there in anticipation of the season's parimutuel betting which will be taking place on the grounds of this nation's many venerable ovals. Particularly, on the first Saturday of...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Jim Schmidt
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HEXERCISER   Everything You Wanted to Know About Hex...   by Jim Schmidt One of the more difficult concepts in the world of computers is that old devil -- Hex!  The fact that most of us were born with only ten fingers and toes seems to make grasping the concept of another number base more difficult than it should be.  Over the years it has sometimes fallen to me to instruct novices in programming on this subject.  Most professional programmers have their share of trouble with Hex. The...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Douglas C. L'Hommedieu
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HANGMAN   Hang Around, You'll Enjoy This   by Douglas C. L'Hommedieu  Though capital punishment might seem a severe penalty for failure to ascertain a certain quantity of deliberately withheld information, millions of otherwise normal folks seem to be dying to put their lives on the line in just such a quest.  In fact, striving to satisfy such sadistic demands has long been a favorite pasttime. Now, CoCo has joined the ranks of those diabolical inquisitors with numerous variations of this...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Robert L. Crooks
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FRACTION   A Common Denominator for Math Study and Ease    by Robert L. Crooks Fraction was written after spending several hours on several different days checking my daughter's math homework.  She had just started fractions in school, and even though I'm at home with numbers, it was still a large time sink.  While in the process of devising a routine for simple checking of simple fractions, it was but a short step (in concept anyway) to the attached routine. This routine will check...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Dan Mickle; Steve Lipps
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FALLOUT   Fallout -- The Silent Killer   by Dan Mickle Dan Mickle, who wrote this month's cover article, and Steve Lipps, who wrote a number of the routines used in the listings which follow, were both active in Civil Defense during the 1960s when fallout shelters seemed to have their heyday.  Dan is a self-professed survivalist, while Steve describes himself as a "hacker and science fiction buff who reads a lot of post- World War III fiction."  The two, who operate Circle City...
Topics: color computer, coco, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Steve Blyn
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ELEMENTS   But, What Did I Get Wrong?   by Steve Blyn  You've got this great educational game going on your computer.  It asks the child some questions in a particular category and everything appears fine.  Let's check -- the questions are coming up randomly. They are not repeating.  You have appropriate reinforcers.  Your counters and scorers are giving a correct final tally or score.  What more could any kid want? He may very well want to know which questions he got wrong.  Many...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 T. Delbourgo; R. Delbourgo
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CONSEQUENCES   A Disjointed Tale for Assorted Wags    by T. & R. Delbourgo Remember that old party game some of us called "Consequences?"  Each of a number (greater than two) of people, seated round a table is provided with a slip of paper on which s/he must write a short story; for example:   (1) Napoleon met (2) Josephine on (3) the Isle of Elba.   (4) It was a desolate scene.   (5) He said: It is lonely here.   (6) She said: Don’t despair!   (7) The consequence was:...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Joseph Kohn
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COLOR POKER   A Colorful Game of Draw -- That's Color Poker   by Joseph Kohn Color Poker duplicates the electronic draw poker games prevalent in Vegas, and requires 16K, Extended BASIC.  Playing is quite simple. The machine deals you five cards.  You have the option of keeping all of them or discarding up to lour to improve your hand.  How much you win, if you are lucky, is based on the built-in odds for each winning hand.  I use the same odds as Las Vegas, except that I don't require...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Bill Nolan
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CHARACTER CREATOR   Create Character Files with This 'Finished' Program    by Bill Nolan Welcome to the March column.  I wish I could say that I finally did this early, but the fact is that as I sit here at my computer, word-processing away in an effort to spruce up this final draft, the people at Federal Express are only two hours away.  Yes, the editor of this most respected magazine said "it absolutely, positively had to be there overnight."  That's what I get for waiting...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 David A. Stewart
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CAN YOU STOP IT?   Can You Deactivate the Bomb?   by David A. Stewart This is a game of chance.  You must guess the correct code in order to deactivate the Atomic Bomb and keep everyone from being blown up. Since the computer is generating the number on a random basis, you can never memorize the winning numbers. It's a simple game that my children love to play.  I think other Color Computer users will enjoy it, too. Line Description:  Lines 95-135 print the instructions and set the mood...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 John W. Fraysse, Jr.
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[Note: This game does not appear to work properly on a disk-based system.] CADET TRAINER   Homing in on a Guided Missile System   by John W. Fraysse, Jr. FEATURES * High resolution four color graphics with random scenes * Five levels of difficulty (three with maneuvering targets) * Action graphics with joystick control * Self explaining instructions * All BASIC programming Caddet Trainer is an attempt (I hope a successful one) to simulate the two phases of a command guided weapon system. ...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 17, 2020 Geoff Wells
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AHHA   AHHA!  Another Haunted House Adventure!   by Geoff Wells In this third and final installment of the general all purpose adventure driver (GAPAD) program, we present the changes and additions necessary to run yet another haunted house adventure.  This is the complete program for AHHA, so those of you who have already typed in GAPAD need only make a few changes and add some of the data. The mysterious old miser has been dead for many years, but the fortune, said to be hidden somewhere...
Topics: coco, color computer, adventure, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Peter Stumpf
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CHRISTMAS SCENE   You’ll Log This Program for Holiday Merriment   by Peter Stumpf  Get ready for the holiday season with this fireplace complete with a glowing flame and stockings hung with care.  The fire flickers brightly without dangerous sparks.  And no logs to cut or ashes to clean... there is even a little music for your enjoyment!
Topics: coco, color computer, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Timothy J. O'Donnell
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WORD SEARCH   Word Search Generates Learning as Well as Fun    by Timothy J. O'Donnell   Spelling, as an exercise in rote learning, was never a lot of fun, if I correctly remember my childhood conclusion on the subject.  I enjoyed reading, but vocabulary study seemed nearly as dry a process as spelling.  Except, of course, when Miss Watkins taught us our words in the fifth grade.  We boys would have gladly done anything for Miss Watkins -- even study our spelling words!  Unfortunately,...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Carlos Rumbaut
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TRIGSHOW   A Graphic Look at Basic Trigonometry   by Carlos Rumbaut We at the Rainbow are seeing an increasing flow of educational programming of late, and view this trend with justifiable optimism. Examples, such as the recent submission listed here, are helping strengthen the color computer as a respected educational tool. The program, Trigshow, uses high-resolution graphics and animation to provide dynamic illustrations of some basic concepts in geometry and trigonometry.  Although best...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Sara Nolan
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SONGBOOK MICRO-MAESTRO: Using CoCo’s Play Statement    by Sara Nolan  (Mrs. Nolan is a principal in Prickly-Pear Software and the author of their Big, Big, Big Songbook program.) [Tutorial omitted.] Well, this has been fun.  I hope the pointers I have tried to give you will allow you to build a collection of songs for Coco.  For your enjoyment during this holiday season, I have included a few melodies to start your collection. Just type the program (VERRRY carefully) and run it.  There...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Gregory Clark
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Randolf of the Moors   by Gregory Clark  In the year 974 AD was born a male child.  The parents, being very poor even for peasants, indentured the child to their local lord. The boy grew up within the castle walls, never seeing the outside world except through the tales of the knights, overheard while he fought with the castle dogs for scraps of food under the banquet tables. Never having been given a proper name, he thought of himself as Sir Randolph of the Moors.  All of his waking...
Topics: coco, color computer, rainbow, adventure, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 J. E. Bennett; C. E. Laidlaw
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PARACHUTE JUMP   From Out of the Blue Comes This Dexterity Test   by J.E. Bennett and C.E. Laidlaw Parachute Jump is a one-player game which will test your manual dexterity with the right joystick on a 16K extended basic machine. The program uses just over 7K of memory. The object of this game from JARB Software is to land on the landing pad, or as close to it you can, while avoiding the bombs dropped by an invisible mad bomber.  You must allow for the wind in making your descent. The score...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Bill Nolan
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PAINT A DUNGEON   Pressed for Time? Paint a Dungeon!    by Bill Nolan  (Mr. Nolan, an experienced Dungeonmaster in a popular fantasy role playing game on a weekly basis, is the president of Prickly-Pear Software.) This month I will tell you how to use the graphics ability of the 80C to speed up the actual play of a fantasy game.  One facet common to all of these games is the exploration of some ruin or underground dungeon complex by the players, and a great deal of time is spent by the...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Larry Konecky
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MUSIC PROCESSOR   This is Just Like Music to Your Eyes    by Larry Konecky  The Music Processor, which was written as a visual aid for music theory classes, could well become a valuable tool in the library of the musically-inclined computerist. Provisions are made in the program for saving and loading examples to and from tape storage, and a screen print program may be used for printing assignments or short music examples. The Music Processor itself is menu based, but the menu is not...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Dave Hooper
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MATHPAL   Keying Learning to Fun -- That's Mathpal's Answer    by Dave Hooper  Mathpal is a program designed for children in grades one through five. This program brings color, sound, high resolution graphics, and fun into the art of learning mathematics.  The numerals used are bright yellow on a blue background, making the visual appearance of the problem itself much more attractive than the age-old black-on-green style we are used to seeing in this type of program.  To break the...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 David Sweet
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HOBBIT   Running from Orcs Can Be "Hobbit-Forming"   by David Sweet If you were a Hobbit, wandering through the woods on an important Hobbit errand, and suddenly found yourself surrounded by (shudder) dreaded ores, what in middle-earth would you do? Since you have in your possession the magical CoCo (a gift from Gandolf, perhaps?) you need only to strike the "N" key to be whisked to safety -- at least for the moment.  But you need to be careful, for stroking the...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Gregory Ricketts
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[Note: I have not been successful in getting the "ADVENTUR" module to  run on a disk-based system due to memory constraints.] DUNGEON ADVENTURE   Playing the Great Dungeon Adventure   by Gregory Ricketts Entering the Dungeon If you’re ready to engage these dire grounds, to face a motley mob of menacing monsters and peregrinate the perilous pathways of this labyrinth laden with liability, please CLOAD and ENTER. First, load the dungeon-making program entitled...
Topics: coco, color computer, adventure, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Oct 5, 2020 Lane P. Lester
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CHEMBOND   Lecture Graphics: Chemical Bonding Simulation    by Lane P. Lester  While of professional use to few of our readers, the following article and listing is both an interesting glimpse into atomic structures and chemical bonding, and an excellent example of the use of computer programming as a graphics aid for instructional purposes in general. The bold graphics of the Color Computer offer the teacher a tool in computer-aided instruction that has not yet been fully explored; namely,...
Topics: coco, color computer, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Sep 20, 2020 Geoff Wells
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WORD   A New Way to Make Up Words is Here   by Geoff Wells Some of the easiest-sounding programming projects turn out to be much more complicated than first anticipated.  But, if you take on something a little beyond your programming capabilities and succeed, then you have stretched your knowledge and abilities. This was the case with the program Word below.  I wanted to produce a game similar to Scrabble™ with a bag of letters of various point values, from which I could make words. ...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Geoff Wells
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VECTORS   If You Went Sailin'... Now Try a Bit of Rowing   by Geoff Wells  If you liked the Sailin' program in last month's issue of the Rainbow, you might be one of those people who likes to try their hand on the water. But sailing is hard.  There are currents, winds, rudders and so forth. Rowing is easier, there are just a couple of oars and they are pretty easy to handle. That is if it wasn't for the currents.  And, while winds and the rudder are absent here, there is a current.  In...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Chris Reid
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UAMMALU   Uammalu Provide Lovely Graphics Patterns for 80C   by Chris Reid These excruciatingly beautiful patterns were discovered by the mathematician Stanislaw Ulam. A "cellular automaton" is PSET at center screen.  In the  second generation, new automata appear in every cell that  has exactly one automaton as an orthogonal neighbor (up or  down, left or right):       7     7 6 7       7  In the third generation, automata of color 8 appear, and then the first...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Al Hine
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THE TRACK   The Track Will Provide Hours of Varied Fun   by Al Hine The Track is a unique game because it allows you to create the most important part of any race game: The track itself.  You can save each of the tracks you create and you can save as many tracks as you have disks or tape to save them on. In this program, a prototype of a more detailed offering now being developed by Interaction Software, you complete against the clock and the existing lap record for the particular track. ...
Topics: coco, basic, game, vintage_basic_games, rainbow, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Bill Nolan
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MAGIC SWORDS   Slay Your Turkey with These "Duel" Programs    by Bill Nolan (Mr. Nolan, an experienced Dungeonmasier in a popular fantasy role playing game on a weekly basis, is the president of Prickly-Pear Software.) Happy Thanksgiving, fantasy gamers!  This month you once again get two programs.  However, they combine to do one job: they create intelligent weapons for use in your game. Why two programs?  Well, we wanted to illustrate a method you can use to fit a larger...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Fred Scerbo
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STARTRENCH WARFARE   Now: Get a 3-D View of Space    by Fred Scerbo  Most arcaders are looking for rapid-fire action and colorful, hi-res graphics.  Add to this the latest revival of the 3-D craze and you have "Startrench Warfare" 1.0 from Illustrated Memory Banks. The following program is offered as an exclusive to readers of the Rainbow.  You will find that it is a very short program (only 27 lines) which will just fit in 16K.  While you don’t need a pair of 3-D glasses to...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Jim Ebbert
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[Note: This program has issues with a short ML routine that does not appear to work properly on a late-model CoCo.  It has not been fully tested.] STARBASE ALPHA   Here is a Way to Protect Your Planet-Bound Bases   by Jim Ebbert The following program, Starbase Alpha, is a takeoff on the familiar theme of planet defense against alien attackers from space.  It is contributed by Acesoft Software for your enjoyment. The program is simple to operate and requires some pretty fast work. Although...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 John Fraysse
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SAILOR   Go Sailing With The Sailor    by John Fraysse As a sailboat cruiser and club racer on Chesapeake Bay I am often told, "Gee, this (sailing) is neat!  How does it work?  Will you teach me?" Since most interested folks are generally of technical backgrounds, a few hours with pen and paper and a good reference book will usually lay the groundwork.  However, there still seems to be a gap between the "book sense" of sailing and actual application. Sailor was written...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Steve Blyn
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RIDDLES   Proper Grammar Important in Educational Programs   by Steve Blyn (Mr. Blyn, who teaches both exceptional and gifted children, holds two Master's degrees in the field of education and has won an award for the design of a computer program to aid handicapped children.  He and his wife, Cheryl, own Computer Island.) The users of our programs learn many things from the programmers. Often, they learn extra, unexpected, unintentional things. This is referred to as "incidental...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 David Harpe
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PUT AND GET DEMO PUT, GET and Random Forms Make for Unusual Graphics  The following program is another of those "pretty" graphics creations which, if you will study it, shows some very interesting ways to handle PUT, GET and random graphics. There are several different types of shapes which can be repeated on the screen with this program, with colors, backgrounds, and increments of the shapes chosen randomly.  But the main feature is the drawing of the figures at an...
Topics: coco, basic, game, rainbow, vintage_basic_games
Source: color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Dave Hooper
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THE GREAT PUMPKIN   Here's a Halloween Graphic Program for You   by Dave Hooper Pumpkins:     (A) Smell    (B) Attract Bugs    (C) Cause Fires    (D) All Of The Above If you answer "D," you were right.  What you win is the program listed below, which will allow you to display a pumpkin in your window for Halloween that doesn't smell, attract bugs or cause fires. Load in this program, put your monitor or TV in the window and run it. You get an 80C version of a pumpkin for...
Topics: coco, basic, rainbow, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Wolfgang Hryzak
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PING-PONG   Ping-Pong International Game for People and 80C    by Wolfgang Hryzak  Ping-Pong has been a game of international interest for a number of years, so I thought I would submit a Ping-Pong game to the RAINBOW to share this international spirit with the Color Computer. The game, while in BASIC and a bit slow, is a variation of the PONG game which has been so popular.  It requires two players, each with their own joystick and they can move their paddles up and down in this way. The...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Susan P. Davis; Gary Davis
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[Note: The name and number have been set to "JENNY 867-5309".] PHONE NUMBER   FoneHome -- E.T. Could Have Used This One!   by Susan P. Davis Certainly, most everyone knows that E.T., the Extraterrestial spent quite a bit of time trying to phone home.  But, even if some of your kids seem like they're from outer space, it's good for them to learn how to call home when they need to do so. In short, it is desirable to teach your children their own telephone number.  That's what I set...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Steve Blyn
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OPPOSITES Good Reinforcement Means You Can't Frown at Me! (Mr. Blyn, who leaches both exceptional and gifted children, holds two Master's degrees in the field of education and has won an award for the design of a computer program to aid handicapped children.  He and his wife Cheryl, own Computer Island.) Reinforcement is a very important component of all teaching programs. It is a terrific feature of computers in that they can provide endless and immediate rewards for answers. The computer...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Bill Nolan
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MONSTERS   Make Monsters from Silicon... And Use Them Here   by Bill Nolan  (Mr. Nolan, an experienced Dungeonmasier in a popular fantasy rote playing game on a weekly basis, is the president of Prickly-Pear Software.) Just like we promised, there are two programs this month.  One is a disk menu program that can be used on any disk; the other will create monsters out of silicon. First, though, I want to talk a little about random numbers and, particularly, some of the things that happen...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 R. T. Delburgo; D. Delburgo
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MOIRE FRINGES   Some Beautiful Patterns from "Down Under"   by R.T. and D. Delburgo   Hobart, Tasmania, Australia Most of you will have noticed the beautiful fringes which are produced when two net curtains are placed against one another -- a slight movement in one of the curtains causes an appreciable movement of the fringe system.  These interference fringes are called after Moire and they have important scientific applications in registering and measuring small relative...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Del Walrath
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MEMORY TEST   Let’s Learn How to Do a Number Picking Game   by Del Walrath  This article deals with the writing of a number memory game on one level, but will also discuss how that game came to be so that readers might get some insight into how this sort of operation works.  There are all sorts of applications which the same principles might apply. The game itself works fairly simply.  The 80C gives you a number to memorize. If you are correct, it will lengthen the number and display...
Topics: coco, basic, rainbow, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Geoff Wells
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MATH PRACTICE   A Handy Math Drill Package for Your Use   by Geoff Wells Probably the first program of any consequence that most of us write is some sort of math quiz.  Unfortunately, the beginner is so concerned with just getting the program to run that little attention is given to formatting.  Having the output of the program scroll from the bottom to the top of the screen is not very interesting. In this version of a math test, there is an opening title and input of the player’s...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 John Fernald
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HEALTH   How Healthy Are You?  This Program Tells You    by John Fernald  Personal health is a subject that comes more and more into the center-stage of interest each year.  A number of national publications have featured articles on health in recent months and there are more books showing up every day on how to look, and feel, more healthy. The August 10, 1982 issue of Family Circle magazine published an extensive self-test on health and I undertook to adapt it for use with the 80C. ...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Robert A. Kelley
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TOWERS OF HANOI   Towers of Hanoi is a Game for You Thinkers    by Robert A. Kelley Towers of Hanoi is a classic puzzle involving the transfer of progressively larger disks from one peg to another, using a third peg as a temporary holding place.  Instructions are simple and can be found in the program listing. Some of you might be interested in its name.  Towers of Hanoi is called that because it is believed it was first developed by the ancient elders of Indochina as a study in logic. ...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Bill Nolan
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DRAGON ROLLER   By Bill Nolan    Rainbow FRP Columnist  (Mr. Nolan, an experienced Dungeonmaster in a popular fantasy-role playing game on a weekly basis, is the President of Prickly-Pear Software.) Hello again, and welcome to August.  Please take note of the brand new name at the head of this column.  This was the Grand Prize winner in our "Name the Column" contest.  Like I mentioned when the contest was announced, there were no other prizes in this contest.  Just like when...
Topics: coco, basic, game, rainbow, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 James H. Barringer
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DOG-GONE INTERESTING   This is a Dog-Gone Interesting Program Readers of the June and August issues of the RAINBOW will recall an article on various printers and a somewhat heated (if tongue-in-cheek) reply by Dave Hooper of Hoffman Estates, Ill. In his letter, Mr. Hooper referred to a program written by James H. Barringer of Taylor, Mich., which reproduced a figure of a famous canine through the Line Printer VII.  Our editorial note attached to the letter was that we wished we could have...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Bill Nolan
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DEMON AID   Demons in the Dungeon?  Let's See 'Em All!   by Bill Nolan   Rainbow FRP Columnist (Mr. Nolan, an experienced Dungeonmaster in a popular fantasy role playing game on a weekly basis, is the President of Prickly-Pear Software.) As I pointed out last month, in my own campaigns I find that whenever I mention the possibility of demons in the area, there is a general tendency for the players to have their characters leave town in the other direction.  This may well represent wisdom...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Herbert B. Ridge
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CALENDAR   Pope Gregory Would Like This Calendar   by Herbert B. Ridge On a recent vacation I saw a plaque which displayed this truism: "The Difference Between Men And Boys Is The Price Of Their Toys."  When I think of what I fondly refer to as “my computer room" I know the creator of that short saying must be a computer enthusiast. I am also sure he knows, as you do, our "toys," in addition to entertaining, quickly become essential in all our day-to-day endeavors....
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 20, 2020 Fred Scerbo
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ALPINE ALIENS Will the ALPINE ALIENS Win... Or Will You? Now, let us journey to the Alps of a distant moon and see whether we will be able to survive an attack by aliens trying to get to our base. This game, ALPINE ALIENS, is brought to you from Illustrated Memory Banks.  It pits you, as a defender, against the aliens attacking from the skies. We remind you that ALPINE ALIENS is copyrighted by IMB.  You are allowed to use the game for your own enjoyment, but may neither make copies for others...
Topics: coco, rainbow, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Sep 20, 2020 Jorge Mir
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ADVENTURE MAKER Now, Make Your Own Adventure with ADVMAKER We hope you enjoyed playing RAINBOW ADVENTURE last month.  We know the listing was pretty long, but it does take some amount of code to be able to create an Adventure game. As we said last month, we are now going to dissect the RAINBOW Adventure and show you how to create one of your own. For one thing, you'll notice that we had a great number of REMark statements in last month's program.  That was to guide you in making your own...
Topics: coco, rainbow, adventure, basic, game, vintage_basic_games
Vintage BASIC Games: Color Computer
Sep 16, 2020 Fred Scerbo
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ZELDA'S BAT BOTTLE Zelda and Her Bats What does a witch need more than anything else?  Other than her broomstick, its got to be a bat.  And there are a lot of them in this program from Illustrated Memory Banks. ZELDA'S BAT BOTTLE is brought to you courtesy of Fred Scerbo of IMB and we think you'll find it a lot of fun to play. As most of you undoubtedly know, witches need all kinds of special things to make their sagic potions.  Bats happen to be one of them and, in the instant situation,...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Fred Scerbo; Dale Haggerty
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WILD, WILD WEB Watch Out for the Wild, Wild Web If you don’t like spiders, don’t play WILD, WILD WEB, because in it you are a spider and your object is to get a good, wholesome lunch. While there are many differing opinions about what a good, wholesome lunch might consist of among us humans, there is little debate among spiders.  They like ants.  (We are told they like moths for dinner.) This game, brought to you by the IMB dynamic duo of Fred Scerbo and Dale Haggerty (a.k.a. Snail), will...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Dave Hooper
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VIPER ATTACK Here Come the Vipers Here's one we think you'll enjoy. Dave Hooper submits this program, called VIPER ATTACK, which is, he admits, a first effort in game programming.  I am sure most of you will agree that it certainly doesn't appear to be a first effort and that it is a lot of fun to play. There are still a few refinements coming for VIPER ATTACK.  When available, Dave plans to market this program.  Because some of the special niceties, like on-screen scoring, are not included,...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Julie Kerr
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TUNING Julie's Song... Julie Kerr, 10, of Bellevue, Wash., is as interested in music as she is in computers.  So, she wrote the following program as an example of how CoCo can be used in a musical application. The program generates a random sound for a couple of seconds, then starts at another random sound.  You can maneuver the second sound up or down the scale until you think it matches the first.  The program will tell you how close you came to a match! Julie's mother, by the way, says it...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Robert Dobbert; Dale Haggerty
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SWAMP WARS Swamp Wars Can Win Your Croix de Lillypad If you always wanted to be a frog (some of them change into handsome prices, you know), there is your chance. This color game from IMB, Illustrated Memory Banks, is a rapid color high-res graphic offering called SNANP NARS. This game was designed with the joint contribution of Drury High School students (North Adams, MA), Robert Dobbert (SKY-EYE) and Dale (SNAIL INVADERS, WILD WEB) Haggerty.  This game utilizes some very fancy tricks on the...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Ray Moses
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COMPUTERIZED STAR MAP Stars Fall on 80C This neat little program from Ray Moses of Moses Engineering Mill give you a display of the sky using a variety of times of the year. The program, as it is listed below, explains what inputs have to 16K be made and how to make them.  Once those inputs are made, STARMAP Will show you the sky at the time of year that you ask it to. Some 80C’s may get slightly hung up running this program and will display a large number of lines when the star map is...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Fred Scerbo
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SNAIL INVADERS Snail Invaders ia a RAINBOW exclusive, brought to you through the good offices of Illustrated Memory Banks (IMB). SNAIL INVADERS is a joint effort of Fred B. Scerbo, vice president and software author for IMB, and Dale Haggerty, a.k.a. "Snail," a 16-year-old student at Drury High School in North Adams, MA. Scerbo writes that "Dale served as the inspiration for "SNAIL INVADERS" and helped out by designing the title card and snail graphics for the...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Fred Scerbo; Robert Dobbert
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SKY-EYE Aye, Aye, Aye... My Sky Eye That dynamic trio -- Illustrated Memory Banks, Drury High School and the RAINBOW -- bring you another exciting game for fun and frolic this month.  Its called SKY-EYE and is the creation of Fred B. Scerbo, vice president and software author for IMB and another Drury High student, Robert Dobbert. If you recall SNAIL INVADERS from the February issue, then you will remember the saga of Dale "Snail" Haggerty, who helped Scerbo with the graphics for...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Jorge Mir
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RAINBOW ADVENTURE Let’s Go on a Simple Rainbow Adventure  We’re going to do things a little differently this month, but there is a good reason for it.  The listing which appears at the end of this program is called RAINBOW ADVENTURE and, as such, it has no real relationship to the comments I will make here. In other words, it is a complete program all to itself.  Just load it and RUN it and you’ll (I hope) have a fairly simple, but enjoyable, adventure. What I am going to talk about...
Topics: coco, rainbow, adventure, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Falsoft
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QUIZ Make Your Kids Like the Quiz Kids The "QUIZ" program listed below was written by FALSOFT for use in preparing schoolchildren for tests.  Its primary aim was to make it easy to enter questions and answers. One of the main advantages of this program is that it automatically counts the number of data statements, thus eliminating the need to set any parameters.  This is primarily true in line 400, which insures that the student cannot memorize the order of the answers, because the...
Topics: coco, rainbow, basic, game, vintage_basic_games
Source: color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 JARB Software
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PSYCHIC APTITUDE TEST Are you psychotic... ur, uh... psychic? The following program (PAT) is brought to you courtesy of JARB Sofrware.  It is a Psychic Aptitude Test in format, and is a lot of fun to see how psychic you might be. Note that by comparison to QUIZ, the program itself Is pretty short -- from lines 10 to 290, and a great deal of that is instruction. You should also note that this one is more gee-whiz than is QUIZ.  It employs the use of sounds and colors to a greater degree than...
Topics: coco, rainbow, basic, game, vintage_basic_games
Source: color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Fred Scerbo
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OH, GOB! Get That Gobbler! From those wonderful people at Illustrated Memory Banks who brought you so much fun with ZELDA'S BAT BOTTLE lust a short month ago now comes... OH, GOB! If you're sick and tired of leftover turkey by this time of the year, here's a chance to help out a friendly turkey and yourself. OH, GOB! lets you help the turkey by moving it through a field while a bunch of pilgrims shoot at it.  Use your joystick.  Every time the turkey makes it safe, you score a turkey. If the...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 Jim Ebbert
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[Note: This program has issues with a short ML routine that does not appear to work properly on a late-model CoCo.  It has not been fully tested.] NO ESCAPE Is There Any Escape from NO ESCAPE? Now, from the world of outer space, comes NO ESCAPE.  where you try to navigate through a meteor field that bars your way from the planet Saturn. You can never make it to the lamed ringed planet Saturn, actually.  It just takes too long and there are far too many meteors between Mars and Saturn.  They...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer
Vintage BASIC Games: Color Computer
Sep 16, 2020 John Waclo
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NFL SCHEDULES 80C Picks the National Football League It’s time for NFL FOOTBALL!  Is it really?  Well if you're a football nut and you enjoy using your Color Computer, it's time to get ready for the 1982 NFL season. Starting with this issue, I begin a three-part series on the NFL. Last year we spent the entire NFL season using our 80C to watch the teams.  During the next three months we'll tell you what we learned and provide the program listings so you can try it yourself. At one point...
Topics: coco, rainbow, basic, game, vintage_basic_games, color computer