Rune Developed by Human Head Studios Published by Gathering of Developers in 2000
The game casts the player as Ragnar, a young Viking warrior. It follows a fantasy plot based on Norse mythology. The various enemies Ragnar faces include man-eating fish, goblins, zombies, Norse dwarves and other Vikings. As the game goes on, as in most games of its type, better weapons are accumulated. Late in the game the player wields weapons of enormous size, even though most weapons maintain their usefulness to the end. Runes are strewn around the game world. When collected, they add to the player's rune power.
Weapons in Rune are divided into three categories: swords, axes, and maces/hammers. Each of the three classes have five weapons, increasing in size as the game progresses. Each weapon has a unique "Rune Power" that can be activated for a short period of time when the player has enough rune power. Shields may be equipped along with the first three weapons of each class. Weapons of tier 4 and 5 are two-handed, and may not be used along with shields.
Fun hack'n slash game. The main character wields larger and larger weapons and even becomes some sort of demigod creature by the end of the game. Combat is not very skill oriented and can become a bit chaotic against several enemies without really becoming frustrating.
In a few places, the save screen has been intentionally left in the video to highlight passages that require an unusual amount of luck.
The game can be purchased on GOG.com or STEAM as Rune Classic.
For this video, an unofficial updated video driver has been used, otherwise FRAPS would not capture the in-game gamma correction. This driver can be found here: http://www.cwdohnal.com/utglr/